More .CRT info
SOME OF THIS INFO IS WRONG!
X = Wrong
Post 2 - No known way to save, who cares!? Keep moving on.
Not much text this time(Technically the images do have text), but these images speak for themselves. There is also a little surprise at the bottom of this post.
This image describes how the name of the exported PC ".CRT" in "My Documents/F3/Characters" is structured. There may actually be more to this, but editing these few values resulted in name changes.
The character name is "1", then "12", then "123". X (The Image)
Also, a patch.......or mod, depends on your point of view really, it fixes the
issue with the Female PC having an odd amount of health and no
gear.....along with some "Adult-like" qualities.The character name is "1", then "12", then "123". X (The Image)
http://www.mediafire.com/file/8m7bqacccdc73fs/Van_Buren_Tech_Demo_Patch_Test.7z
X (This patch has some issues more than what is listed)
However, There are some issues with the vanilla skeleton that seem to make the legs "break", probably not caused by this patch though. To install follow the readme and remember: have fun!If any of this info seems wrong to you, or if you have any info to contribute, be sure to comment!
Next time, we delve into where non-human ".CRTs" pull their model data from. Maybe tomorrow, or the next day. The timespan between posts will get longer as I get further into the engine(more to process and all that.)
P.S. WIP Deathclaw ".CRT"
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